Simple set pieces thrown together to create a scene where I can test a non-photorealistic rendering (NPR) workflow using grease pencil and lineart modifier. Everything is done in Blender (except for the watermark).
Blender's compositor is used to put together the NPR pipeline. I use the shadow
and AO
passes from a cycles render for light/dark values. Coloring is also done within the compositor using cryptomatte. Lineart is rendered as a separate view layer and composited over the paint.